Aug 8, 20122 min readLots and lots of Collapsus (and EVIL!)Oy! This is just getting comical. I swear, every time I say I’m going to post more frequently, I just don’t. So here’s an experiment: I’m...
Aug 7, 20123 min readTimed Play, Options Menu and Pause ScreenI actually meant to post this last week, so as far as development news is concerned internally for us, this is a bit of old news, as...
Jul 17, 20122 min readWorking with powerupsThe last couple weeks, we’ve been working on implementing new powerups as well as the pause screen. Quite obviously, the pause screen...
Jul 10, 20122 min readUnveiling the first bits of CollapsusWell, I’m not really sure how to go about starting news on a project I just uploaded yesterday, but have actually been working on in...
Jun 1, 20122 min readNew Project + A Look Into How Wraith WorksThis isn’t much of an update post really, other than to say that yet another game that we’ve been working on for a while finally coming...
Mar 21, 20123 min readUpdates, Crunch and SleepWell, okay. I guess this was inevitable, but I still felt weird about posting it. The old engine for Physix wasn’t moving anywhere so we...
Dec 27, 20111 min readFlyGuy (Lite) is out NOW… For FREE!Hey! Hope you all had a wonderful whatever you celebrated. Here’s just a quick update for all of you (and my first post here for those of...
Nov 29, 20112 min readBOOM! Updates Ahoy!Hi everybody! Just a few quick things to update since I haven’t posted anything in a while. Firstly, as you can tell, there’s a new site...